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Returning 26 results for 'sacred shadow'.
Other Suggestions: secret shadow
Rosie Beestinger
Monsters
can't use this trait if she's incapacitated.Shadow Step. When Rosie is in dim light or darkness, she can use a bonus action to teleport 60 feet to an unoccupied space she can see that is also in dim
innately cast the following spells, requiring no material components:At will: minor illusion, sacred flame, thaumaturgy1/day each: command, darkness, darkvision, pass without trace
Uthgardt Tribe Member
Backgrounds
’s Handbook can be used for a character whose origin lies with one of the other barbarian tribes in Faerûn. You might be a fair-haired barbarian of the Reghed, dwelling in the shadow of the
totem spirits were defeated by Uthgar and where the heroes of the tribes are interred—are sacred to you.Your bond is undoubtedly associated with your tribe or some aspect of Uthgardt philosophy or
Paladin
Classes
witness of a priest, in a sacred glade before nature spirits and fey beings, or in a moment of desperation and grief with the dead as the only witness, a paladin’s oath is a powerful bond. It is a
power to do their sacred work. Although many paladins are devoted to gods of good, a paladin’s power comes as much from a commitment to justice itself as it does from a god.Paladins train for
Compendium - Sources->Basic Rules
forth to smite evil? Are you a glorious champion of the light, cherishing everything beautiful that stands against the shadow, a knight whose oath descends from traditions older than many of the gods
some terrible event — the destruction of your home, perhaps — drive you to your quests? Perhaps you stumbled into a sacred grove or a hidden elven enclave and found yourself called to protect all such
Suggested Characteristics
Compendium - Sources->Sword Coast Adventurer’s Guide
sacred to you. Your bond is undoubtedly associated with your tribe or some aspect of Uthgardt philosophy or culture (perhaps even Uthgar himself). Your ideal is a personal choice that probably hews
Reghed, dwelling in the shadow of the Reghed Glacier in the far North near Icewind Dale. You might also be of the nomadic Rashemi, noted for their savage berserkers and their masked witches
Stat Blocks by Creature Type
Compendium - Sources->Mordenkainen's Tome of Foes
Cadaver collector Hellfireengine Ironcobra Marut Oakenbolter Retriever Sacredstatue Steel predator Stonecursed Stone defender Elementals Air elemental myrmidon Earth
kith’rak Githyanki supreme commander Githzeraianarch Githzerai enlightened Gloomweaver Meazel Nagpa Shadowdancer Skulk Soulmonger Tortle Tortledruid Monstrosities Adult
Creating a Paladin
Compendium - Sources->Player's Handbook
forth to smite evil? Are you a glorious champion of the light, cherishing everything beautiful that stands against the shadow, a knight whose oath descends from traditions older than many of the gods
some terrible event — the destruction of your home, perhaps — drive you to your quests? Perhaps you stumbled into a sacred grove or a hidden elven enclave and found yourself called to protect all such
Other Military Forces
Compendium - Sources->Eberron: Rising from the Last War
. Maruk Ghaash’kala. Among the orc tribes of the Demon Wastes, the Maruk tribe inhabits the deadly Labyrinth that lies between the wastes and the Eldeen Reaches. In its sacred dedication to containing
the threat of the Lords of Dust, it draws significant numbers of orc barbarians from the Shadow Marches, human scouts from the Eldeen Reaches, and even youths from the Carrion Tribes that live deeper
Monastic Orders
Compendium - Sources->Sword Coast Adventurer’s Guide
accepted and in secret wilderness and underground hideaways where it isn’t. Its followers seek “knowledge and conversation with the shadow,” believing true wisdom is found in darkness and loss, both
literally and spiritually. Its adherents most often follow the Way of Shadow, as described in the Monastic Tradition class feature in the Player’s Handbook. The Hin Fist A halfling monastic order from
Rosie Beestinger
Compendium - Sources->Acquisitions Incorporated
succeeds on the saving throw, and only half damage if she fails. She can’t use this trait if she’s incapacitated. Shadow Step. When Rosie is in dim light or darkness, she can use a bonus action to
. Rosie’s innate spellcasting ability is Wisdom (spell save DC 12). She can innately cast the following spells, requiring no material components: At will: minor illusion, sacred flame, thaumaturgy 1
Undercroft
Compendium - Sources->Princes of the Apocalypse
take two forms. If your players enjoy verbal repartee with an evil shadow dragon, then roleplay the conversation as it naturally develops. The Dark Lady subtly pumps the characters for information. She
bases. The air cultists use Feathergale Spire, the earth cultists are in the Sacred Stone Monastery, the fire cult holds Scarlet Moon Hall, and the water cultists are in Rivergard Keep. The four Haunted
V6. Chapel
Compendium - Sources->Explorer's Guide to Wildemount
, her tortured mind will break, allowing her to be possessed by her shadow demon patron—a fiend known as Trush. Bol’bara is a chaotic good (for now at least), female goblin (see the accompanying stat
block), but she doesn’t have legendary actions until she is fully possessed. Parson Pellinost uses the priest stat block but has the following cleric spells prepared: Cantrips (at will): light, sacred
Upper Deck
Compendium - Sources->Ghosts of Saltmarsh
a shrine to Lolth, the demon queen of spiders. The skulls are cracked, weathered, and obviously old. Lurking under the garbage and debris is a host of vermin held sacred by the cultists of Lolth
covered with charts and maps. A giant spider and an ettercap lurk near the ceiling above the table, completely hidden in webbing and shadow. They attack the first creature to examine the charts and
Appendix 1. Creature Statistics
Compendium - Sources->Rrakkma
advantage on attack rolls against a creature that hasn’t taken a turn yet. Shadow Stealth.While in dim light or darkness, the mangler can take the Hide action as a bonus action. Actions
difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object other than a sacred statue. Sacred Animation (Recharge 5–6).When the eidolon moves into a space occupied by a
Knights' Quest
Compendium - Sources->Princes of the Apocalypse
, flitting in and out of the mist. Then the shadow sinks beneath the bank of clouds, lost again from sight. The manticore hunt takes place in the skies above the Sighing Valley (see the accompanying map
courses are open for furthering the story. The Party’s Fate. Thurl decides what to do with the characters. If they’ve been polite, Thurl tells the characters the location of the Sacred Stone Monastery
The Moonshaes
Compendium - Sources->Sword Coast Adventurer’s Guide
the Ffolk, humans ruled by their High King, Derid Kendrick, from the fortress of Caer Callidyr on Alaron. The Ffolk worship a goddess they call the Earthmother; her druids gather in sacred groves on the
their shadow dragon master. High King Derid hopes to forge an alliance with the dwarves, but thus far they have spurned the aid of the crown. Meanwhile, Kythyss, a port town on the Great South Head of
The Doom Raiders
Compendium - Sources->Waterdeep: Dragon Heist
, +6 to hit with spell attacks). She has the following cleric spells prepared: Cantrips (at will): light, mending, sacred flame, spare the dying 1st level (4 slots): divine favor, guiding bolt
type. The City Watch has received reports of a figure who haunts the rooftops of Waterdeep — a hulking shadow that glares from its perch, rains down death in the form of long black arrows, and slinks
42. The Chapel of Kukulkan
Compendium - Sources->Tales from the Yawning Portal->a3
stands a statue of a warrior. The stairs to the east, across the room, are partly obscured by shadow. The southern staircase is luminescent, appearing to change colors in the light. Tucked into each nook
my sacred chapel. For this affront, retribution has already begun, for you are now breathing a toxic gas which will kill you shortly. It is possible your actions were not from malice or greed, but
City of Lost Names
compendium - Sources->Dragonlance: Shadow of the Dragon Queen
age needs a new hope. Use this weapon to defend the destiny mortals have chosen. Banish the shadow of the Dragon Queen with the light of this most sacred weapon. With the blessing of the gods, ye
Undying
Compendium - Sources->Eberron: Rising from the Last War
forming a spectral shadow of the soul. The light shed by an undying doesn’t generate heat, but it provides a sense of warmth and comfort. The most powerful of the undying can separate their spirits
: Cantrips (at will): guidance, mending, sacred flame, spare the dying, thaumaturgy 1st level (4 slots): bless, command, create or destroy water 2nd level (3 slots): augury, calm emotions, hold
Geode Locations
Compendium - Sources->Princes of the Apocalypse
characters toward area G6 if he believes them to be cultists and also reminds them of the pass phrase to cross the stone bridge (area G9) safely: “We walk in the shadow of Ogrémoch!” If the characters refuse
they open their eyes and move. To cross the bridge without rousing the galeb duhrs, someone among the passersby must speak the cult’s pass phrase: “We walk in the shadow of Ogrémoch!” Otherwise, the
The Seldarine
Compendium - Sources->Mordenkainen's Tome of Foes
sacred sites are natural spaces that have intrinsic magical properties. Stories about the Mysteries are preached by many theologians as examples of Corellon’s abiding love for his wayward children. Some
above or none of the above, depending on Rillifane’s mood.” Roots Run Deep.Ancient trees are almost always incorporated into shrines to Rillifane Rallathil. Many forests in elven lands have sacred
Meenlock
Compendium - Sources->Volo's Guide to Monsters
serves as the meenlocks’ den, where they torment captives. Dark Dwellers. A meenlock shuns bright light. It can supernaturally sense areas of darkness and shadow in its vicinity and thus is able to
. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Bonus Actions Shadow Teleport (Recharge 5–6). The meenlock teleports to an
Getting Around
Compendium - Sources->Eberron: Rising from the Last War
sacred grove. Upper Dura Overlook Overlook is noteworthy for its kalashtar community, which maintains a community center, a shrine devoted to the Path of Light, and a few restaurants serving Sarlonan
with goods of modest to comfortable quality. Home to a significant number of immigrants from the Shadow Marches, Cassan Bridge is the place to visit for exotic Marcher herbs and cuisine. Middle Menthis
Faerûn
Compendium - Sources->Sword Coast Adventurer’s Guide
the drow. The clans meet twice a year at a sacred site known as the Hills of the Kings, where dozens of totem sculptures are preserved. At these gatherings, each clan updates its totem with an
wizards were able to use the raging blue fire that followed Mystra’s death to propel their nation safely into the realm of Toril’s twin, Abeir (displacing part of that world into the Plane of Shadow). Now
Areas of the Earth Temple
Compendium - Sources->Princes of the Apocalypse
the Howling Hatred cult. He is virtually catatonic but shuffles from place to place if led. Wulgreda, a hapless female dwarf commoner who was captured while prospecting in the hills near the Sacred
characters’ arrival, and he prefers to meet visitors in this area. A shadow demon that serves as Marlos’s messenger and majordomo lurks nearby. If he isn’t here, Marlos has retreated down to the Fane of the